![]() ![]() So why drop some cash on WAB now, years after Warhammer Historicals folded up? ![]() Really, WFB, the parent ruleset, with its implicit 1:1 representation ratio always felt more like a warband system rather than a big battles ruleset. It is granular enough to give small games a sense of depth, whilst a lower number of models will speed playtime up. Where WAB might see some use for me is as a warband ruleset. Whilst the broad Warhammer rules approach is very familiar to me I can't warm to figure removal and unsightly movement trays, nor, as a parent and busy bee, do I have time for games that take many hours. I don't plan on playing WAB anytime soon. Fortunately, now that I've become far more interested in ancient history than the fantasy derived from it, I was rather glad I had picked up the rules. I bought Rogue Trader for pretty similar reasons. I wasn't much into history at that time, perhaps it was mere curiosity and the Warhammer brand. I never played it and can't remember exactly why I bought it. I picked it up in my heyday of playing Warhammer Fantasy Battles (5th edition, if I recall correctly) in the late 1990s. ![]() WAB was the first ancients ruleset I ever encountered. ![]()
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